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TclMagick.h

/*
 * TclMagick definitions
 */
/* $Id: TclMagick.h,v 1.4 2004/11/05 08:53:41 schroedt Exp $ */

#ifndef _TCLMAGICK_H_
#define _TCLMAGICK_H_

#include <tcl.h>
#include <wand/magick_wand.h>

#define DEBUG 1

static CONST char *objTypeNames[] = {
    "wand", "drawing", "pixel", (char *) NULL
};
enum objTypes {
    TM_TYPE_WAND, TM_TYPE_DRAWING, TM_TYPE_PIXEL, TM_TYPE_ANY
};

typedef struct {
    int             type;
    void            *wandPtr;  /* MagickWand, DrawingWand or PixelWand
                        * pointer */
    Tcl_Command     magickCmd; /* Token for magick command, used to
                        * delete it */
    Tcl_Interp      *interp;   /* Tcl interpreter owing the object */
    Tcl_HashEntry   *hashPtr;  /* Hash entry for this structure, used
                        * to delete it */
} TclMagickObj;

#ifdef __WIN32__
#   define WIN32_LEAN_AND_MEAN
#   include <windows.h>
#   undef WIN32_LEAN_AND_MEAN

/*
 * VC++ has an alternate entry point called DllMain, so we need to rename
 * our entry point.
 */

#   if defined(_MSC_VER)
#       define EXPORT(a,b) __declspec(dllexport) a b
#       define DllEntryPoint DllMain
#   else
#       if defined(__BORLANDC__)
#           define EXPORT(a,b) a _export b
#       else
#           define EXPORT(a,b) a b
#       endif
#   endif
#else
#   define EXPORT(a,b) a b
#endif

EXPORT(char, *getMagickObjName)(TclMagickObj *mPtr);
EXPORT(TclMagickObj, *newMagickObj)(Tcl_Interp  *interp, int type, 
                                    void *wandPtr, char *name);
EXPORT(TclMagickObj, *findMagickObj)(Tcl_Interp *interp, int type, char *name);
EXPORT(int, myMagickError)(Tcl_Interp  *interp, MagickWand *wandPtr );


#endif

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